sim-racing.co.uk Report : Visit Site


  • Ranking Alexa Global: # 3,623,069

    Server:Apache...

    The main IP address: 188.65.113.3,Your server United Kingdom,Maidenhead ISP:UK Webhosting Ltd  TLD:uk CountryCode:GB

    The description :sim racing pedals | sim racing button boxes  |-- sim racing hardware | sim racing monitors | sim racing articles | sim racing replays  | -- sim racing setups | sim racing shifters | sim raci...

    This report updates in 29-Jul-2018

Created Date:2011-11-26
Changed Date:2017-11-19

Technical data of the sim-racing.co.uk


Geo IP provides you such as latitude, longitude and ISP (Internet Service Provider) etc. informations. Our GeoIP service found where is host sim-racing.co.uk. Currently, hosted in United Kingdom and its service provider is UK Webhosting Ltd .

Latitude: 51.522789001465
Longitude: -0.71986001729965
Country: United Kingdom (GB)
City: Maidenhead
Region: England
ISP: UK Webhosting Ltd

the related websites

HTTP Header Analysis


HTTP Header information is a part of HTTP protocol that a user's browser sends to called Apache containing the details of what the browser wants and will accept back from the web server.

Content-Length:23810
Accept-Ranges:bytes
Server:Apache
Last-Modified:Fri, 07 Apr 2017 06:19:39 GMT
Connection:close
Date:Sun, 29 Jul 2018 09:08:21 GMT
Content-Type:text/html

DNS

soa:ns1.5quidhost.co.uk. serveremails.ebws.co.uk. 2016041700 3600 7200 1209600 86400
txt:"v=spf1 +a +mx +ip4:188.65.113.3 +ip4:188.65.113.73 ~all"
ns:ns1.5quidhost.co.uk.
ns2.5quidhost.co.uk.
ipv4:IP:188.65.113.3
ASN:198047
OWNER:UKWEB-EQX, GB
Country:GB
mx:MX preference = 0, mail exchanger = sim-racing.co.uk.

HtmlToText

sim racing pedals | sim racing button boxes  |-- sim racing hardware | sim racing monitors | sim racing articles | sim racing replays  | -- sim racing setups | sim racing shifters | sim racing steering wheels | youtube sim racing videos follow @simracingcouk csl elite base, pedals and loadcell kit sim racing experience sim racing could also be described as driving simulators or simulation video games. sim (simulated) racing means computer software (i.e. a vehicle simulation game) that attempts to simulate accurately real world driving or racing, complete with real-world variables such as fuel usage, damage, tire wear, grip and suspension to name but a few virtual racing components. drivers in sim racing don't need to understand all aspects of car handling or car setup as there are generally communities that will help with this aspect of the sim. however, to be fast, also known as "alien" in the sim racing community the more you can learn about all aspects of driving and racing, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed will help in the long run. sim racing differs from arcade driving games like f1 2010 and mario kart in that the real world variables are key to sim racing, whereas in arcade racer games the feeling of speed and ease of use are the important factors. to the true sim racer the realism aspect is the key to enjoyment, rather than fancy graphics, gimmicks and borked physics. sim racing generally happens on pc's due to the demands on graphics, processors and ram. force feedback (ffb) steering wheels, load cell pedal sets and all manner of sim racing hardware is available as sim racing on a pad is a big no. personally i sim race on the iracing platform, which i believe to be the best and most realistic racing sim on the market. laser scanned tracks provide every bump and undulation that would appear in the real world, with an eyefinity setup you can see through and around the apex and see up to 179 degrees of perspective. practice and general track time will help to improve not only your lap times, but your confidence in the car which when it comes to race time allows you to know when to brake instead of having to think about where to brake (as the absolute minimum time to do anything that requires conscious intervention is 200 milliseconds (0.2 seconds). this is called reaction time (rt) and is very consistent, varying only from about 160ms to 250ms among various individuals ). this means that in the race you know the exact capabilities of your own car and therefore this allows you to concentrate 100% on race craft and progressing through the field. find how quick your reaction time is here . if your reaction times are good enough maybe you could think about a real driving experience. we have teamed up with experience mad and they have been busy pulling together their own line up of high speed driving and racing thrills and experiences, giving ordinary fans like you the chance to experience first hand the adrenaline of steering a single seater racing car around some of the most famous circuits in britain. "pure driving, pure racing, that's what makes me happy" - ayrton senna the first real sim racing game? possibly the first software released into the sim racing world that really differentiated arcade fun from real simulation was a piece of software developed by papyrus (dave kaemmer) and released by ea called indianapolis 500: the simulation . believe me, this was one of the hardest games ever made, especially as i was still on keyboard at this stage, ffb wheels may have been invented but they were still very basic and not affordable to the casual sim racer. this really was a racing simulation, as the title suggested. apart from practice and qualifying, there were only 4 game settings and these were what really made it a sim: 10 lap race (no damage, no yellow flags) 30 lap race (no damage) 60 lap race 200 lap race the car setup allowed you to fine tune the car and all changes could be "felt" whilst driving the car. the level of detail may not have been anywhere near the level of detail in sim racing today but i believe it was programmed based on real numbers. car adjustments could be made that included fuel, wings, rubber compound, wheel stagger, tyre pressures, shock adjustments, camber, and gear ratios and this was all back in 1989. you could get a puncture after 498 miles and that would be your race over, this was proper sim racing and due to this the title sold over 200,000 copies. in 1997 gran turismo was released by polyphony digital having been in production since 1992. gran turismo was at the time a massive influence and probably the best simulator on the market at the time. you had to pass licenses to be able to drive specific cars, money had to be earned and career paths chosen. newer versions of gran turismo even introduced endurance events like 24 hours of le mans, 1000km of suzuka, and the 24 hours nurburgring. personally i have been sim racing since pretty much the beginning of the sim racing era. although in all honesty the beginning wasn't really sim racing it was more like playing pretty bad computer games! coupled with this there were no force feedback steering wheels and definitely no load cell technology brakes to be used. old school sim racers will remember the days of keyboard and our biggest decisions were whether to use "z" and "x" to turn left or right or my preferred choice of "<" and ">". the real irony is that as technology has improved i swear that some people look like they are still driving on keyboard or android as they can't hold a line! one of my first memory of sim racing was probably playing geoff crammond's microprose grand prix way back in about 1992 on the amiga. "if you no longer go for a gap that exists, you are no longer a racing driver" - ayrton senna iracing 2.0 david kaemmer, co-founder of papyrus and also the man who made the milestone in sim racing in 1998 with grand prix legends (gpl), is now working on iracing . grand prix legends was modelled on the 1967 f1 season and one aspect that really allowed the simulation to work well was that the cars basically had no downforce, which allowed the sim to work very well as there were less complications on the tyres and physics. now dave kaemmer is working on what has been labelled as iracing 2.0 and his new tyre model, known in america as the new tire model. this "ntm" as it's known in the industry really will revolutionize sim racing and take it forwards in a massive way. using iracing gone are the days of ai drivers, every person you come across on the track, whether it be practice, qualifying or racing it will be a human competitor, with a passion like yours. because iracing is a subscription service rather than a computer game that gets released and then maybe a patch comes out, there is constant development on the simulation, with regular new builds every 13 weeks and minor updates in between "main" builds. sim-racing.co.uk will mainly focus our software, car setups and tips towards iracing as we believe it to be the best sim racing simulation on the market. our hardware reviews will be tested on iracing but will function on all games and simulations. it may not be the cheapest driving simulation on offer as your have to buy tracks and cars as well as pay a monthly subscription, but when compared to track days, or going go-karting at daytona, sim racing and especially iracing are very cheap alternatives for petrol heads that either want to improve their driving or want to race in officially sanctioned races at weekends or even every day. sim racing can become an expensive hobby/passion if high end sim racing equipment is purchased or things are taken to the next level with hardware like motion rigs. but, for the average sim racer a steering wheel, pedals and the required computer can be bought for the price of a trac

URL analysis for sim-racing.co.uk


http://www.sim-racing.co.uk/setups/
http://www.sim-racing.co.uk/why-sim-racing.html
http://www.sim-racing.co.uk/sim-racing-shifter/
http://www.sim-racing.co.uk/sim-racing-pedals
http://www.sim-racing.co.uk/sim-racing-steering-wheel
http://www.sim-racing.co.uk/sim-racing/sim-racing-racecraft.html
http://www.sim-racing.co.uk/iracing-2.0.html
http://www.sim-racing.co.uk/sim-racing
http://www.sim-racing.co.uk/sim-racing/sim-racing-free-your-mind-and-the-rest-will-follow.html
http://www.sim-racing.co.uk/endurance-sim-racing.html
http://www.sim-racing.co.uk/sim-racing-hardware
http://www.sim-racing.co.uk/uk-driving-simulator.html
http://www.sim-racing.co.uk/sim-racing-monitors
http://www.sim-racing.co.uk/the-progress-of-real-time-driving-games.html
zouq.co.uk
fetchfido.co.uk

Whois Information


Whois is a protocol that is access to registering information. You can reach when the website was registered, when it will be expire, what is contact details of the site with the following informations. In a nutshell, it includes these informations;


Domain name:
sim-racing.co.uk

Registrant:
Zouq.co.uk

Registrant type:
UK Sole Trader

Registrant's address:
Starveall Barn, Quarry Road
Hornton
OX15 6DF
United Kingdom

Data validation:
Nominet was able to match the registrant's name and address against a 3rd party data source on 10-Dec-2012

Registrar:
UK2 Limited [Tag = UK2NET]
URL: http://uk2.net

Relevant dates:
Registered on: 26-Nov-2011
Expiry date: 26-Nov-2019
Last updated: 19-Nov-2017

Registration status:
Registered until expiry date.

Name servers:
ns1.5quidhost.co.uk
ns2.5quidhost.co.uk

WHOIS lookup made at 11:39:29 08-Feb-2018

--
This WHOIS information is provided for free by Nominet UK the central registry
for .uk domain names. This information and the .uk WHOIS are:

Copyright Nominet UK 1996 - 2018.

You may not access the .uk WHOIS or use any data from it except as permitted
by the terms of use available in full at http://www.nominet.uk/whoisterms,
which includes restrictions on: (A) use of the data for advertising, or its
repackaging, recompilation, redistribution or reuse (B) obscuring, removing
or hiding any or all of this notice and (C) exceeding query rate or volume
limits. The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.

  REFERRER http://www.nominet.org.uk

  REGISTRAR Nominet UK

SERVERS

  SERVER co.uk.whois-servers.net

  ARGS sim-racing.co.uk

  PORT 43

  TYPE domain

OWNER

  ORGANIZATION Zouq.co.uk

TYPE
UK Sole Trader

ADDRESS
Starveall Barn, Quarry Road
Hornton
OX15 6DF
United Kingdom
Data validation:
Nominet was able to match the registrant's name and address against a 3rd party data source on 10-Dec-2012

DOMAIN

  SPONSOR UK2 Limited [Tag = UK2NET]

  CREATED 2011-11-26

  CHANGED 2017-11-19

STATUS
Registered until expiry date.

NSERVER

  NS1.5QUIDHOST.CO.UK 185.52.27.27

  NS2.5QUIDHOST.CO.UK 95.142.155.4

  NAME sim-racing.co.uk

DISCLAIMER
This WHOIS information is provided for free by Nominet UK the central registry
for .uk domain names. This information and the .uk WHOIS are:
Copyright Nominet UK 1996 - 2018.
You may not access the .uk WHOIS or use any data from it except as permitted
by the terms of use available in full at http://www.nominet.uk/whoisterms,
which includes restrictions on: (A) use of the data for advertising, or its
repackaging, recompilation, redistribution or reuse (B) obscuring, removing
or hiding any or all of this notice and (C) exceeding query rate or volume
limits. The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.

  REGISTERED yes

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